Hawaii Innovates Using Online Teaching to Employ those Impacted by COVID-19Most people have been impacted professionally by COVID-19. Many have found themselves out of work, on unemployment or simply struggling to…Dec 28, 2020Dec 28, 2020
Completing an Alpha version of Space ShooterNow that all features of the game have been completed, the waves and levels have to be considered and I’ve found using arrays to be the…Dec 22, 2020Dec 22, 2020
How to Create an Effective Portfolio WebsiteAs part of this GameDevHQ program, we are required to create or update our portfolio as a software developer so that prospective employers…Dec 17, 2020Dec 17, 2020
Simple Object Movement in UnityThe last task to complete GameDevHQ’s 2D Game Design course requires that we create a large boss with all the bells and whistles at the…Dec 11, 2020Dec 11, 2020
Practice, Practice, PracticeWith three remaining tasks to complete the 2D Game Development course by GameDevHQ, I’m definitely finding myself challenged, but…Dec 9, 2020Dec 9, 2020
C#, Unity and GlobalsOne advantage that comes with age is wisdom, that is if we choose to learn from our mistakes. Relevant to this concept, this 2D Game…Dec 8, 2020Dec 8, 2020
The Enemy’s Mega LaserAlthough it’s late in the evening, I’ve completed 12 of the required 20 points to complete my certification for GameDevHQ’s 2D Game…Dec 3, 2020Dec 3, 2020
Global Variables and Routines At LastAlthough I suggest using private and public variables within the Monobehaviour class whenever possible, there are cases where using Global…Dec 2, 2020Dec 2, 2020
Breaking Out into Unity C# Core ProgrammingAfter a month of working my way through the only certified Unity online course with GameDevHQ.com, I’m beginning to hit my stride as a…Dec 1, 2020Dec 1, 2020
Victory! Overcoming Programming ChallengesAfter spending the better part of a week getting my bearings, and overcoming old developer habits (see previous blog), I completed the…Nov 26, 20201Nov 26, 20201